In last week’s Let’s Talk Xbox I covered the start of the February 2016 Season for Halo 5: Guardians Arena, the matchmaking improvements it brought and the new Arena REQ Bundle. Over the weekend, 343 Industries published the preview for their February update, Hammer Storm, on Halo Waypoint. The update will include a new Arena map, two armour sets, the return of Griffball, and updates to armour and emblem personalisation.
I am happy to see the return of fan favourite game type Griffball, and the addition of Assault, Fiesta and custom game types such as Oddball and Ricochet will add some much-needed depth to the multiplayer experience. That said, I want some [...]
In case you haven’t been on your console in the last few of days, here is some Xbox news for your eyeballs.
Last week I covered Halo 5: Guardians‘ latest update Infinity’s Armor. The update brought new REQs, two new multiplayer maps (Riptide for Arena and Urban for Warzone Assault), and the return of the Halo 2 Battle Rifle. I only got queued once for Urban, so can’t comment on how good it is, but I’ve played a lot of Riptide which was a surprisingly good remix of Fathom and lots of fun on Swat. If these remixes are anything to go by, I am willing to withdraw some of my earlier pessimism about 343i’s approach to multiplayer [...]
If you are a Halo fan, I am sure by now you have heard about the upcoming update for January 2016, Infinity’s Armor. As promised, each month 343 Industries will be releasing a content update to coincide with the next month’s multiplayer season. Last update we got the much-anticipated Forge, new maps for Warzone and some tweaks to the Arena playlists, and in November we saw Halo 5’s take on Big Team Battles. Suffice to say the community divided on how these updates have turned out. Some like the increased complexity and control in Forge, others the move toward a more eSports-friendly and competitive Arena system, yet there are some who question the approach. They claim the [...]