High quality graphics are demanded from high level competitors, especially in games that include war. Better physics, more real explosions, and the look of war is something that needs to grip players with a tension that drives the gameplay, and Xbox One has recently fallen behind.
The last reviews of Battlefield 4 have shown that PS4 is playing at 1080p, while Xbox One has been staying in the 720p bracket. It doesn’t seem like much at first, but in a side-by-side comparison, Xbox One looks duller.
However, the new trailer for Call of Duty: Advanced Warfare is a clear step up. Microsoft made a point to include the “captured on Xbox One” banner at the beginning, and for good reason. A comparison from the last Call of Duty game shows a leap in visual quality.
If seeing the trailer wasn’t enough to wow you, some analysts at Eurogamer have actually broken down the preview with techniques like pixel-counting on uncompressed captures. The process involves determining the original resolution for which the captures were built and can ultimately show what kind of quality we’re in for.
They say that from the content in the preview, 900p is to be expected at least, with a real possibility for the 1080p gamers crave. Although, it’s important to remember that this is a trailer for a game that’s going to be released in six months. Changes and developments are still underway and nothing is definite.
1080p only deals with texture detail, so there are new aspects of quality that gamers expect to see like motion blur and dynamic lighting, both of which are exceptionally done in this trailer.
We see some incredible usages of dynamic lighting such as the “light net” covering the forest floor and the flashlight-silencer combo. The action-packed motion blur is demonstrated repeatedly throughout to prove that neither of those aspects should be concerns.
That’s when frame-rate comes into question. Even if a game looks incredible, if it skips constantly due to lack of processor power to keep up, that presents an issue. Ideally, games should run at 60fps.
It’s what looks most natural to our eyes, 30fps looks slightly choppier, but still fine, any less and it begins to feel like a flipbook. Here, it’s again a pleasant surprise that Xbox One has met the requirement in their trailer.
What we hope to see: 1080p textures, well integrated motion blur and dynamic lighting, and 60fps. It could be a likelihood that we see all of those in a pleasant package for the Xbox One users.
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