Besthesda released a statement today confirming that The Elder Scrolls Online has been delayed six months for the PS4 and Xbox One.
Bethesda stated that the reason behind the delay was a series of unique problems specific to those platforms. They went on to say “Integrating our systems with each console manufacturer’s networks, which are both different from the PC/Mac system as well as different from each other—has been a challenging process.
It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.”
As stated above, the original scheduled release for PS4 and Xbox One verisons of Elder Scrolls Online was June.
Bethesda apologized for the delay, as they knew gamers on both consoles were excitedly waiting it’s release. To make sure that fans can start playing as soon as possible, they worked out a deal with Sony and Microsoft.
Via a special offer, anyone who purchases and plays the PC/Mac version of The Elder Scrolls Online by the end of June will have the opportunity to transfer their character(s) to either console version when they are released.
The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed. And, you don’t have to pay full price for the game twice. For $20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time.
Sounds like a sweet deal right? While a delay sucks, it’s great that Bethesda is trying to ease the pain a little with their offer. How do you feel about the delay? Will you start playing now on the PC or Mac and transfer later, or hold out for the console release?