Farming Simulator 15 brings Farming Fun to PC, Playstation, Xbox

After somehow managing to sell 2 million copies across multiple platforms in it’s previous incarnation, Giant Software has just announced Farm Simulator 15! Bigger and better in everyone way, this newest version of the game promises to bring the world of farming to gamers everywhere with improved graphics, gameplay, and a host of new features that put you directly into the action like never before.


Playing the role of a farmer in the modern world; gamers will be able to maintain and expand their farm, raise animals and crops, and sell produce in two open worlds including a new Nordic setting. And those farms will look better then ever, as new Physical-Bending Rendering allows the game to support photo realistic vehicles, making the experience more realistic then ever before. This new version also brings more to do, as special activities such as logging and the ability to manipulate the in-game environment through such diverse machinery as harvesters, chain saws, chippers, and even trailers.

Rounding out all this newness are new vehicles and tools from such major manufacturers such as Case IH, Deutz-Fahr, Lamborghini, and newcomers like New Holland and Ponsse. In addition, the game will support up to fifteen players in an on-line or local multiplayer farming experience and allow users to share custom contents and mods.

Farming Simulator 15 is developed by Giant Software, a development company located in Zurich, and published by Focus Home Software, who also serves as the publisher for games such as Blood Bowl, Wargame, Sherlock Holmes, TrackMania, Runaway, Cities XL and Cycling Manager, and will be released in October on the PC and early 2015 on the PS3, Xbox360, PS4, and Xbox One.

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Nicole Seraphita
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My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.

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