Quest With Friends in New Dragon Age Multiplayer Mode


For the first time in series’ history, Dragon Age: Inquisition will allow players to team up with up with three of their friends to tackle legendary quests and slay fearsome foes. This will be no ordinary multiplayer mode, as the team over at BioWare has cooked up an entire campaign separate from the single player experience, ensuring that players will have tons of fresh content to mull over long after they have conquered the many trials and tribulations that the main game has to offer.

“For Dragon Age: Inquisition, a special team of veteran developers from the Dragon Age and Mass Effect franchises created fun, fast-paced multiplayer gameplay that requires strategic teamwork on top of Inquisition’s party-based combat and extensive loot and crafting system,” remarked Aaryn Flynn, General Manager at BioWare. “It was early in the game’s development that we realized how much fun fans of our series were having, with so many players teaming up in Mass Effect 3’s multiplayer mode. We can’t wait to give Dragon Age fans an even bigger and deeper experience.”


In this massive, multiplayer experience players will be able to choose from twelve different unlockable characters spread across Dragon Age’s three unique characters classes,  the Legionnaire, Reaver and Mage. And once you have chosen a character, you will then be exposed to a wondrous world of team-based gameplay as you and three friends work together to craft new items and weapons, explore dangerous dungeons, and complete a variety of quests.

Gamers will be able to work together for glory and gold this this November 18th when Dragon Age: Inquisitions lands on the PS4, PS3, Xbox One, Xbox 360, and PC. For more on Dragon Age and all your favorite games, don’t forget to follow us on Twitter at @APGNation.

Nicole Seraphita
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My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.

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