IndieCade Announces Nominees

Indiecade, a festival celebrating independent games that will be held in Culver City, CA between October 9th and 12th, has announced via a press release the nominees for this year’s independent game awards. These awards are split into five different categories, Digital, eSports, Big Games, Table Top, and Night Games, and three different types of awards, Media Choice, Audience Choice, and Developer Choice.

“IndieCade Festival 2014 features the most diversified and exciting lineup that we’ve ever had and we’re thrilled to have had the opportunity to curate some of this year’s best independent projects into a powerful showcase of creativity and innovation,” said Stephanie Barish, chief executive officer, IndieCade. “With more than 1,000 submissions this year, the selection process was more competitive than ever, but this means that IndieCade Festival 2014 will be the best place to meet and network with the world’s most innovative creators, share experiences to learn from leaders in the industry, and see games you can’t see anywhere else.”

IndieCade 2014 Festival Games:

  1. Affordable Space Adventures
  2. Anamnesis
  3. Antimatter Matters: A Quantum Physics Board Game (Really!)


  4. Assassin: The Game
  5. Atlantis
  6. Bloom – The Game
  7. Boss Monster™
  8. Bounden
  9. Brooklyn Trash King
  10. Capsule Force
  11. Cat On Yer Head Storybook
  12. Cat VS Dog
  14. Celestia
  15. Choice Chamber
  16. Choosatron Deluxe Adventure Matrix
  17. Circular Reasoning
  18. Classroom Aquatic
  19. Close Castles
  20. Close Your
  21. Close Your Eyes
  22. Coffee: A Misunderstanding
  23. Coin Age
  24. Cuppa Quest
  25. Curtains
  26. Daphny Needs to Poop
  27. Dog Park
  28. Drei
  29. Elbow Room
  30. Elegy for a Dead World
  31. Ether One
  32. find shit
  33. Flipperoni Pizza
  35. FRAMED
  36. Gang Beasts
  37. Gemini
  38. Groin Gravitators
  39. Grow
  40. Hack ‘n’ Slash
  41. Heart Beat Amplifier
  42. Heifer Heist
  43. Henka Twist Caper
  44. Hoot Patooter
  45. How Do You Do It?
  46. How to Be a Great Artist in 10 Seconds
  47. How to Be a Tree
  48. Hyper Light Drifter
  49. Ice-Bound
  50. Imitone
  51. Indra’s Net
  52. Infinite Space III: Sea of Stars
  53. iO
  54. Jazzpunk
  55. Joe Dever’s Lone Wolf
  56. Keep Talking and Nobody Explodes
  57. Kill the Kraken!
  58. Knight & Damsel
  59. Lethal League
  60. Light Fight
  61. Lock & Key
  62. Long Take
  63. Lucca
  64. LYNE
  65. Metrico
  66. Mighty Switch Force
  67. Million Onion Hotel
  68. Mini Metro
  69. Mountain
  70. Museum of Simulation Technology
  71. N++
  72. Neighborhood Secrets: the Culver City Edition
  73. Never Alone (Kisima Ingitchuna)
  74. Nova-111
  75. Pandante
  76. Papercade
  78. Party Animal Party
  79. Play the Environment
  80. Private Eye
  81. Problem Attic
  82. Punch The Custard
  83. Push Me Pull You
  84. Query: The Game
  85. Realistic Kissing Simulator
  86. Redshirt
  87. Renaissance Postman
  88. Ride My Rainbow
  89. Risk of Rain
  91. Sabertron
  92. Sentris
  94. Sext Adventure
  95. Slap .45
  96. Soulfill
  97. Sounddodger Live

There are simply to many great games to exclusively mention, so click on one and read more about it! Let us know which game you find interesting in the comment section below and while your poking around the internet, don’t forget to follow us on Twitter @APGNation.

Nicole Seraphita
Written by
My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.

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