Ryse: Son of Rome Wins Major Gaming Award At Animago

Ryse: Son of Rome, which was released last November for the Xbox One and just last week for PC, received the coveted award for “Best Game Design” at the Animago Awards this past weekend in Postdam, Germany. The Animago Awards seeks to honor the best in digital media, and boasts such fields as “Still”, “Film”, and “Interactive and selects its winner via the deliberation of a jury of experts who then bestow the awards upon the best and brightest in the field.

Ryse, which was also nominated for “Best Trailer/Opener,” was up against a strong field of critically acclaimed games, but still managed to walk away with the prize  on its own merits. Ryse attempts to immerse the player in the harsh, and often brutal, world of the Roman Empire through the eyes of a solider as he engages in pitched combat against the scourges of era with brutal accuracy and animation. The PC version of the game expands on the dazzling visual of the Xbox original by using 4K resolution to render the ancient world like never before.

The Animago Awards is held annually and just last year drew over 1,000 entrants from 66 different countries, which are then nominated by a pool of 12 jurors in 10 different categories. For more gaming news, make sure to follow us on Twitter @APGNation.

Nicole Seraphita
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My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.

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