Another year and another Call of Duty is here for 12-year-olds to rage on. Another year for countless cursing for that quick-scoping that always seems to happen… all the time. However, Call of Duty: Advanced Warfare is different in a lot of fantastic ways.
I’ve had some time to get in some campaign play and some multiplayer matches. Before APGNation gets to a proper review I thought some first impressions could help some people if they were on the fence about a new Call of Duty game. Let’s be honest, Call of Duty was getting extremely stale and people have a right to be skeptical of a new title bearing the name “Call of Duty.” However, I do have some bad news for you: you may be sucked back into playing Call of Duty this year.
I personally never played Ghosts. I was feeling like many people out there that got burned out on these games. However, when they announced that Kevin Spacey was going to star in Advanced Warfare they piqued my curiosity and continued to have it up until the game’s release. After playing it they now have my attention. The wait was well worth it.
The exoskeleton is what changes the game. Now you get Titanfall-esque movement with jet-pack jumps. This completely changes the strategy of the game, for the better. This alone breathes new life into stale gameplay. Games become more vertical and strategic. It’s something worth experiencing.
The Call of Duty franchise was always known for its Michael Bay action pedigree. Advanced Warfare is no different. The campaign starts you shooting up into the air in a pod and soon landing into a skyscraper. Tone set. Soon after, you come face-to-face with giant mechs and a plethora of combat drones. It’s a Call of Duty campaign, so this kind of stuff is expected.
Like I alluded to before, Kevin Spacey stars as Jonathan Irons, the CEO of a private military contractor named “Atlas.” When a terrorist groups attacks the United States and causes a nuclear explosion (yes, another nuclear explosion,) Atlas comes in and saves the day and provides for those affected by the attack. Atlas then becomes a heavy power in diplomacy (or lack thereof.) The company then bypasses the U.S. Congress to attack those who were behind the attack.
Spacey’s performance is very “Frank Underwood” in tone, if you have seen House of Cards. (If you haven’t, watch it on Netflix. Go do it. Right now!) So far, it seems like Spacey’s performance is solid and is carrying a lot of the other characters’ performances.
You play as Jack Mitchell, a former member of the U.S. Armed Forces who loses his best friend, Kenny Irons (Jonathan’s son), in a battle. Jonathan recruits you to work for Atlas at the end of his son’s funeral.
I haven’t finished the campaign yet, but from what it looks like, big explosions and Spacey are keeping me attached.
The core of what makes Call of Duty multiplayer work remains intact. You have most of the same game modes with a couple of new ones. Killstreaks and perks are back and there are still 12-year-olds yelling racial and homophobic slurs. So yeah, its
Xbox Live Call of Duty. However, with the new exoskeleton adds a new vertical dimension to the combat. I haven’t gotten too far into it yet, but it definitely changes how you approach each match. I am enjoying the new gameplay mechanics thoroughly. if you’ve played Call of Duty multiplayer in the past then this is all old hat to you for the most part.
So far, Advanced Warfare was able to bring me back on the bandwagon this year. I have a feeling once word on this game comes to those who are on the fence about Call of Duty they’ll be reeled back in as well. Don’t forget the cursing tweens too.
A proper review is in the pipeline from APGNation, but for now, I leave you with the first impressions of the game. When that review comes around, be sure to be following us on Twitter @APGNation. Also, I may be tweeting some impressions of the game and others I may be playing on my Twitter account @ryanfinfrock.