Evolve Beta And Single Player Details Revealed

Turtle Rock Studios’ asymmetrical multiplayer shooter Evolve will go into Open Beta next month between the 15th and the 19th.  During the event, players will be able to try out Evolve‘s “Hunt” mode and unlock items and monsters that will carry over to the full version of the game when it is released at a later date. Additionally, on the 17th the “Evacuation” mode will come online, allowing players to sample even more of the Evolve‘s unique gameplay before the end of the open Beta.

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On the 17th and beyond Turtle Rock will be carrying out a few smaller test runs of the games on the Playstation 4 and PC — however, these tests will not allow players to carry over unlockable between the test and the full version of the game, and will not include the “Evacuation” mode from the Beta. On PC, gamers who were a part of the Alpha test of the game, and those with Left 4 Dead and/or Bio Shock Infinite, will also able to access their version of the test on January 16th.

In perhaps the biggest news to come out of the announcement, Evolve‘s developers have also unveiled their plans for the game’s offline mode. When not connected to the internet, gamers will able to take on the same challenges offered by the online mode, but with human opponents replaced by CPU-controlled monsters and hunters.

Evolve drops on February 10th. Find us on Twitter @APGNation for more gaming news and reviews.

Source: Gamestop

 

Nicole Seraphita
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My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.

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