Battlefield Hardline Beta Goes Live February 3rd

The open beta for the latest game in the long running Battlefield series goes live for a limited time between February 3rd and the 8th, allowing gamers their first chance to jump into the role of a tough as nails police officer and bring criminals to justice through extreme multiplayer action. The beta  for Hardline will be dropped on all major platforms including: the PS3 and 4, the Xbox One and 360 and PC February 3 and will mark the first time the game has been playable by a wide audience.

“There’s nothing more valuable to our team than the relationship we have with our community. Their passion feeds our passion and their feedback has definitely helped make Hardline a better game,” said Steve Papoutsis, General Manager of Visceral Games and Executive Producer of Battlefield Hardline. “We want them to play the hell out of the beta next week and trust that they’ll keep that feedback coming so we can continue to fine tune the game.”


In the Hardline beta, players will be able to engage in 64 player online battles on Next-Gen consoles, though the PS3 and Xbox 360 versions of the game will  be capped at 24 players to a single match, between cops and criminals on two different maps, Downtown and Dust Bowl, and  in two different modes of play, Heist and Bank Job.

Battlefield Hardline drops on March 17th on all major platforms. You can find out more about your favorite games on our Twitter feed @APGNation!

Nicole Seraphita
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My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.

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