Giana Sisters: Twisted Dreams Arrives in Stores March 13th

Previously available only as a downloadable game, Retro platformer Giana Sisters: Twisted Dreams will be getting a special PS4 and PC retail release, with box art chosen by fans through a Facebook poll held by the game’s publisher SOEDESCO. The poll offered fans a choice between two different covers, with the winner appearing on the final version of the Director’s Cut.


The box art chosen by fans for the final version of the game.

The retail version of the game will also come fully loaded with all of the DLC the original version boasted. This includes the “Rise of the Owlverlord” expansion and special Halloween and Christmas themed levels.

A sequel to the 1985 Commodore 64 game The Great Giana Sisters, Giana Sisters: Twisted Dream combines retro gameplay and difficulty with modern design and graphics, taking players on a trip through a surreal dreamscape which can be transformed into two different versions of the world, one sweet and one dark and grim. As the world shifts tone and texture so too does protagonist Giana, who transforms between a cutesy “pink” form and a dark “punk” persona depending on the current mood of the world around her. In addition to its platforming pedigree, Giana Sisters: Twisted Dream also features music by Swedish metal band Machinae Supremacy and a soundtrack composed by Chris Hülsbeck, who also crafted the soundtrack for The Great Giana Sisters.

Originally released in 2012 following a successful Kickstarter campaign, Giana Sisters: Twisted Dream has since been released across a variety of platforms as downloadable content, and will be in physical format after three years.

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Nicole Seraphita
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My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.

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