Unreal Engine 4 Now Free

Todd Sweeney of Epic games has announced that the popular Unreal Engine 4 will be released for free to whoever wishes to use it. This arrangement comes with the caveat that developers pay a 5% royalty on all profits made using the Engine greater than $3000 to Epic, but otherwise comes with no strings attached.  Sweeney goes on to remark that in the post that the Unreal Engine 4 is useful for everything from small indie projects to huge blockbusters, and comes with everything you need to start making a game of your very own. A more in-depth overview of the motive and reasoning behind releasing Unreal 4 for free can be found in the video below:

Previously Unreal Engine 4 had been available for a monthly fee of $19, but in the move to making the platform free to all users, those who have ever had an existing subscription will be given a $30 credit to be spent at the Unreal Engine Market Place. Current subscribers will have their most recent monthly fee reimbursed.

He would go on to provide the following parting words for all his readers, fans, and would be developers:

“This news comes during an unprecedented time in our industry, amidst revolutions in virtual reality and augmented reality, and in the presence of the largest community of indie developers that has ever existed, all facing a crowded market and seeking the opportunity to stand out from the crowd.

Yet in Epic’s 25 years as an independent company, we have seen no time of greater opportunity for developers than today. Whatever your development aspirations, Epic stands with you, both as a technology provider, and as a fellow game developer counting on UE4 to power our own games.”

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Source: https://www.unrealengine.com/blog/ue4-is-free

Nicole Seraphita
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My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.

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