CC2 Celebrates 10 Years of .Hack/GU

Cyberconnect2, the developer of .Hack/GU, celebrated the ten-year anniversary of its beloved franchise on Monday. .Hack/GU, the second games series in the multimedia franchise of the same name, was first revealed way back at E3 in 2005. While the game would later be officially released in Japan in 2006, the occasion nevertheless marks an important event in the history of the .Hack universe. To mark the occasion, the developer passed out a special bonus to players who logged into their currently Japan-only .Hack-themed mobile game Guilty Dragon.


.Hack, which debuted in 2003, would go on to become a full-fledged multimedia franchise that would span two game series, four anime, several manga, and and more merchandise than you can shake a stick at. Sadly, after the release of the 2013’s .Hack/VS the franchise has died down a bit, with no game or anime being released since then. However, on the occasion of GU’s tenth anniversary, series creator and CEO of CC2 Hiroshi Matsuyama noted on Twitter that all of the cries for a new .Hack game had reached him, and that he and the rest of CC2 would do their best to for their sake. This has been a talking point of Matsuyama’s for some time now and, hopefully, a Famitsu article will back up these claims in the future. HD remake? New game? Who knows?! Stay tuned, folks!

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Source: Anime News Network

Nicole Seraphita
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My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.

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