Gaming News
Now Reading
Rodea the Sky Soldier Soars Westward This October

Today Nippon Ichi revealed that Rodea the Sky Soldier, originally slotted for a September release, will launch for the Wii U and 3DS on October 13th for North America and October 16th for Europe. Originally developed for the Wii and conceived by Sonic the Hedgehog creator Yuji Naka and video game programmer Zin Hasegawa, Rodea mixes exploration with high-flying action as players battle against the evil Naga Empire, which has returned to menace the world after nearly 1000 years of peace.

Rodea the Sky Soldier

The Wii U version of the game will come with the previously unreleased Wii version of the game, while 3DS owners will have a special collector’s edition of the game to look forward to that comes with both unique packaging and the game’s original soundtrack, both of which are exclusive to the North American release. In addition to the previously mentioned physical release of the game, Rodea the Sky Soldier will also be available on the Nintendo eShop.

It was also revealed today that while the Wii U version of Rodea will support multiplayer gameplay, the 3DS version of the game will be limited to its single player campaign mode. Rodea the Sky Soldier can be pre-ordered via NIS America’s site.

For more news and reviews, make sure to follow us on Twitter @APGNation.

 

About The Author
Nicole Seraphita
Nicole Seraphita
My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.