In case you haven’t been on your console in the last few of days, here is some Xbox news for your eyeballs.
Last week I covered Halo 5: Guardians‘ latest update Infinity’s Armor. The update brought new REQs, two new multiplayer maps (Riptide for Arena and Urban for Warzone Assault), and the return of the Halo 2 Battle Rifle. I only got queued once for Urban, so can’t comment on how good it is, but I’ve played a lot of Riptide which was a surprisingly good remix of Fathom and lots of fun on Swat. If these remixes are anything to go by, I am willing to withdraw some of my earlier pessimism about 343i’s approach to multiplayer updates.
This week we saw the release of the February 2016 Season for Halo 5multiplayer which includes matchmaking improvements, and a new Arena REQ Bundle out on February 16th. The new Arena REQ Bundle is set to include 14 premium REQ packs (two per week) and guarantees you a set of Mark V Alpha armor inspired by the Master Chief’s armor in Halo: Combat Evolved.
Following the beta for Tom Clancy’s The Division last week, Eurogamer has reported that the game utilizes a dynamic resolution system to maintain 30 fps. A similar system was used in Halo 5 to help cope with the strain on the consoles GPU trying to maintain 60 fps. This, coupled with the ‘Ubisoft downgrade’, are unlikely to endear gamers to the publisher.
In other news, CD Projekt RED have announced that the release of The Witcher 3: Wild Hunt‘s final DLC Blood and Wine has been pushed back. The studio has described the update as more “refined” than the base game or its previous update Heart of Stone. This is a bit disappointing, but we have learned to trust CD Projekt RED when they make hard decisions like this, as they have a track record of doing what’s best to produce a polished gaming experience. Disappointment aside I am still excited for Blood and Wine, which is expected to offer 20 hours of new content and will feature Toussaint, an all new questing zone.
If you have EA Access, you are probably already playing Unravel, the heavily stylized side scroller from ColdWood Interactive. If not, the game is available from February 9th and looks to be a lot of fun.
Over the weekend, Red Dead Redemption, Rockstar’s 2010 Western was accidentally leaked onto the Backward Compatibility program. Users who owned a digital copy of the game for Xbox 360 were able to download a test version of the game for the feature, but Microsoft has warned that “Playing a game before it’s been authorized to play on the service is against the Code of Conduct.” If you need more information Larry Hryb, Xbox’s Major Nelson points to the Backward Compatibility FAQ.
Although Respawn Entertainment and EA have been relatively quiet about Titanfall 2, besides hinting at a multiplatform release, Lead Writer Jesse Stern has said “What inspires us is the junction of technological advancement with the inevitability of conflict and war and what the next war might look like. In Titanfall 2 there will be a lot of [scenes] where science meets magic, but keeping it grounded and dirty and human and real.” This should be helped by the addition of a single-player campaign, and development of a TV show with Lionsgate. I certainly look forward to seeing what Respawn has to offer in fiscal 2017 (April-March, 2017) when they hope to release the game.
Thanks for reading. If you enjoyed this week’s Let’s Talk Xbox, please comment with topic suggestions for me to discuss related to the Xbox experience.
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