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All posts by Garrett Bridges
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July 24, 2015

Game Devs Give Away Epsilon, Game Press Ignores Announcement

On Thursday afternoon, game developers Serellan tweeted that any Kickstarter backers for their previous game – Takedown – would be receiving their upcoming game – Epsilon – for free.

Fans of Takedown and the studio in general were thrilled with the announcement, though the gaming press were conspicuously silent on the matter. Only after viewing Creative Director Christian Allen’s tweet on the subject was the matter brought to my attention.

So far, speculation has suggested that the announcement was ignored due to Allen’s interaction with GamerGate, though the merits of that theory can’t conclusively be proven. If [...]

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July 24, 2015

Batman: Arkham Knight Giveaway

APGNation’s back with a new contest for all those out there who are interested! This time, we’re giving away: Batman: Arkham Knight for PlayStation 4.

For those interested in snagging the prize, here’re the details on how to enter. If you’re still unconvinced, it may be worth noting that our very own Garrett Bridges reviewed and highly recommended them.

APGNation is giving one lucky user a chance to win a copy of [...]
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July 7, 2015

Batman: Arkham Knight Review

Developer: Rocksteady Studios Publisher: Warner Bros. Interactive Entertainment Release Date: June 23rd, 2015 Platforms: Xbox One, PS4, PC Reviewed on: Xbox One

A copy of the game was provided by Rocksteady Studios on the PS4. However, the reviewer purchased his own copy for the Xbox One before the code was received. A giveaway will be held for the extra code.

When Rocksteady Studios released Batman: Arkham Asylum in 2009, Batman fans and gamers alike were ecstatic – not only was it a superb game, it was a superb game about a comic book hero! Comic book games have a very poor track record in the industry, and it was very exciting to see this trend broken so [...]

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July 3, 2015

E3 2015: Warhorse Studios

During E3 this year, I had the wonderful opportunity to meet with developers Warhorse Studios, makers of the upcoming Kingdom Come: Deliverance. The interview was held inside the relatively small cubicle that was assigned to every studio or company looking to have press inside, and Warhorse had decked theirs out nicely with posters, shirts, hats, a top-of-the-line PC, and a giant 4k TV screen. During the interview, I was able to watch and play Kingdom Come while I was being guided through the world and development process by Daniel Vávra. The game was impressive, to say the least – stellar visuals, truly ambitious design, AI that extends to even the farm animals, and realistic combat [...]

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June 21, 2015

E3 2015 Hands-On: Assassin’s Creed: Syndicate

I was fortunate enough to have the opportunity to play on a level of the upcoming entry in the Assassin’s Creed franchise, Assassin’s Creed: Syndicate. While I was playing, a developer from Ubisoft walked me through the level and pointed out the design changes and new features they added to the game, which were numerous and readily apparent.

The preview level was shown at the Ubisoft booth, which was arranged in a semi-circle of large displays, PS4s, and headphones. I have played all the previous Assassin’s Creed games on the Xbox, so adjusting to the feel of the controls on the PS4 was a small challenge, even though they’re very close to the same. Once I got a [...]

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June 20, 2015

E3 2015 Hands-On: Mario Tennis: Ultra Smash

Buried in the far corner of the Nintendo booth this year was a gem I hadn’t heard about – Mario Tennis: Ultra Smash. Mario Tennis has always been a fun, casual entry in the Nintendo lineup, and I was intrigued if they’d made any significant changes to the Wii U version of the franchise. Nintendo did not disappoint!

I played against another convention-goer as Bowser, facing off against his Mario. Ultra Smash has thrown in the addition of power-ups to Mario Tennis, and while there was only one on display in this version of the game – the mega mushroom – it was still a nice quirk of the gameplay. Occasionally a mega mushroom would be thrown into the court from the side, and it [...]

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May 30, 2015

Silent Hills Rumor Quashed by Phil Spencer

Yesterday, rumors began swirling that Microsoft was in talks to save the dying Silent Hills game by purchasing the franchise for “billions” of dollars. Before the rumor even had time to gain traction, Phil Spencer, head of Microsoft’s Xbox division, spoke up on Twitter.

@GoReds42093 @Xbox Sorry, this isn't true. Not sure where the rumor started but I don't want to mislead anyone.

— Phil Spencer (@XboxP3) May 30, 2015

No word yet on how a rumor of that magnitude started without some grain of truth, but we’ll undoubtedly learn more as we head into E3.

For more gaming news, be sure to follow us [...]

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May 30, 2015

Halo 3: ODST for Master Chief Collection Released

Just a few days ago, a leaked screenshot showed the Halo 3: ODST addon for the Master Chief Collection was being released on Friday, May 29th. Microsoft responded to the leak, saying it was an incorrect listing, and that it would provide the details when the time to launch had come. That time came much faster than we were expecting.

I received an Xbox Live message early this morning containing my code to redeem ODST, just 2 hours shy of Microsoft’s original leaked release date.

ODST is nowhere to be found on the Xbox store, and there’s been no word from Microsoft about the matter, but we’ll be sure to update you when they comment on it.

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May 29, 2015

NoScope’s ‘Gemini’ & ‘Golem’ Gaming Glasses Review

Product: “Gemini” / “Golem” gaming glasses Manufacturer: NoScope Price: $29.99 for Gemini / $24.99 for Golem

Two pairs of glasses were provided by NoScope for this review

As the technology age has progressed and most people have found themselves staring at screens for most – or all – of their waking hours, consumers have wrestled with the problems of clarity, glare, eye strain, and fatigue. This, in particular, has been a problem for gamers, who tend to need a clear vision and pain-free eyes to play at their best. Thus the invention of “gaming glasses” began, and many different companies have thrown their hat into the ring. I received two pairs [...]

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May 28, 2015

Halo 3: ODST for Master Chief Collection Spotted, Removed, Delayed

Halo’s Master Chief Collection has experienced its fair share of bumps on the road – broken multiplayer, huge wait times online, and a subsequent removal of several features. After the community backlash, Head of 343 Industries – and Microsoft Corporate Vice President – Bonnie Ross released a statement apologizing for the issues, promising to do better, and offering players an apology gift: a free copy of Halo 3: ODST remastered and fit into the Master Chief Collection, along with 1 month of Xbox Live Gold and exclusive in-game nameplates and avatars.

Halo fans have been eagerly awaiting the release, and this week we got our first look at the upcoming [...]

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