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November 12, 2015

Hylics Review

Title: Hylics Genre: Indie, RPG Developer: Mason Lindroth Publisher: Mason Lindroth Release Date: Oct 2, 2015

A copy of the game was provided by the publisher. 

Cooper Union graduate Mason Lindroth started developing video games in the winter of 2012, for the 25th iteration of the Ludum Dare game jam. The theme was “You are the Villain” and he published this short side-scrolling adventure game called ASMOSNOS, with a yellow dancing alien that was sent to annihilate a planet and pull off some sick moves. The story was casual and the controls were basic, but the visuals were different. Made on the game creation platform Stencyl, Lindroth embraced pixel environments that [...]

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August 27, 2015

Today is The Anniversary of The GamerGate hashtag. Why are you here?

Image credit to: /u/ Flaques

Today is the one-year anniversary of the GamerGate hashtag. Why are you here?

You’re probably anticipating some kind of celebratory gesture. Like maybe this article is going to revel in all of #GamerGate’s accomplishments. I mean, the movement did divest millions of dollars in potential ad revenue from a vertical media company. It got satirized in a Law & Order: SVU episode. Its supporters called out countless online publications for their breaches in journalistic conduct. It’s given birth to an Internet mascot and several derivative hashtags, raised dozens of gaming journalists (professional and citizen) to fame, and contributed [...]

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July 30, 2015

Makings of a Perfect Storm: China, FUZE, and Comcept’s RED ASH

Yesterday, the RED ASH: The Indelible Legend Kickstarter page was updated to say that its production was a “go” thanks to the backing and partnership of a Chinese tech company, FUZE Entertainment. Fans were generally happy about this, since the project had only achieved $487,000 of its $800,000 goal — with less than a week until deadline, it would have been near-impossible to raise the rest of the funds. RED ASH is still slated for release on the Xbox One, Playstation 4, and PC (not Wii U though, as Comcept stated they wanted to develop the game with Unreal Engine 4). Additional crowdfunding will go to new content based on the stretch goals reached — these have yet to be [...]

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July 30, 2015

Brave the Wild Blue Yonder In Skyrider, Now on KickStarter

The South American video game scene is not to be overlooked, and Skyrider & the Journey to AirCitadel is a perfect example of this. Created by Argentine game developers MagicGuiso, Skyrider is a retro-styled platformer in which players take on the role of young noble Noki and his robot assistant R.O.B.O.T.O as they fight against the oppressive elite who have created haven in the sky called AirCitadel, sustained by exploiting the working poor.

Taking direct inspiration from “the events of the whole world and [from] capitalism,” Skyrider is as much political as it is artistic — but don’t assume that the interactive experience will be excessively muddled by [...]

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July 28, 2015

Greenlit Game Afterlife Empire Releasing August 14

After being greenlit and approved for release via Steam, Afterlife Empire, the isometric strategy game with nods to Theme Hospital, Dungeon Keeper, and the lesser known Ghost Master, has quietly announced a release date of August 14th. The game will be initially available on PC and Mac.

.@Spacekatgal this just happened an hour ago. pic.twitter.com/x1urTfHU4y

— TFYC (@TFYCapitalists) July 27, 2015

The game was initially conceived by Danielle Maiorino, chosen by the Internet as winner of The Fine Young Capitalists’ Women In Gaming competition, with successful Indiegogo backing from just over 3800 supporters. Developed by Colombian [...]

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July 16, 2015

The Tragic Tale of Tales: Calling It Art Doesn’t Make It Art

If you didn’t know Tale of Tales when Sunset was released, you likely know about them now, but for very different reasons. The Belgian duo’s latest and last release was self-described as a commercial failure after selling some 4,000 copies in just one month. To blame: the video game audience and the evil capitalist system that curbed interest away from artful games in favor of conventional shooter installments and rehashed fantasy narratives. Innocent until proven guilty: the gaming websites that advertised Sunset till release and the digital marketing consultancy Agency for Games. Left out of the equation: the game’s content, which was beholden by critics as a “meditative and [...]

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June 21, 2015

FemFreak Out: Anger and Inaccuracy After Posters Appear at E3 2015

Great things happened at and during the 2015 E3 event. Nintendo released information on their future console. Square Enix regained the faith of once-disillusioned fans with their Final Fantasy VII remake. GamerGate held a successful meetup that featured photos with Mercedes Carrera and Jennie Bharaj rather than fire alarms and bomb threats. Anita Sarkeesian and John McIntosh even attended and put in their two cents on gaming booth babes, videogame violence, and US military recruitment via Twitter. Everyone was having a good time.

But on the last day of E3, posters were found glued to traffic posts around the Los Angeles Convention Center, from the Pico exit on the [...]

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January 16, 2015

A Bharaj of Concerns for BasedGamer

I’m not a fan of review aggregators, and by extension I’m not a fan of BasedGamer. Don’t take my lack of support for open opposition; I simply was not compelled to donate the minimum $10 to validate my “based” quality. Although steep, the $50,000 crowdfunding goal seemed tenable since $2,000 had already been eaten by Jennie, meaning the project needed at most the support of 4,800 people. And since the BasedGamer team had outright stated on their Reddit AMA that the money would be used to hire contractors, I did not indulge in financial scam conspiracies. The light that sparkled off BasedGamer’s clichéd and nebulous infographics simply did not inspire me. The optimistic underscoring [...]

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January 12, 2015

Awesome Games Done Quick Raises Over 1.5 Million Dollars

January 10th marked the official close of Awesome Games Done Quick 2015, with over 28,000 donors contributing to more than 1.5 million dollars to the Prevent Cancer Foundation. In eight days, speed runners tried their hands on a range of games, from classics like Quake II and Descent to recent hits like The Binding of Isaac and Metal Gear Rising. Streams were supported with live donations and shoutouts from viewers around the world, and through product purchases like the Humble AGDQ 2015 Bundle set. Online T-shirt vendor Yetee, who is also supporting AGDQ, tweeted a record-breaking $50,000 raised for the event. After-charity events will continue until January 13th, and game tees are [...]

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January 7, 2015

It’s Time to Do More: Intel on Inclusion

 

The Consumer Electronics Show is a time for gaming and tech communities to revel and celebrate with new hardware introduced, featured demos of upcoming technology, and keynote speeches from some of the most innovative companies shaping the future of the tech industry. This year, Intel CEO Brian Krzanich gave a keynote speech — uploaded on Youtube — featuring 3D printing, motion intelligent computers, depth perceptive cameras, facial recognition software, and advanced robotics. Near the ending segment, Krzanich touched on the Diversity in Technology Initiative — Intel’s efforts “to reach full representation at all levels in [Intel’s] workforce by 2020.” To promote this, [...]

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