The beta for Tom Clancy’s The Division will open for Xbox One on Thursday 28th at 9 am GMT / 4 am EST / 1 am PST, followed by PS4 and PC on Friday 29th at noon GMT / 7 am EST / 4 am PST. To play, you will need to have pre-ordered a copy of the game for your system of choice. There is, however, a way to beat the pre-order restriction. According to reporting by Eurogamer PS4 players can cancel their pre-order but retain access to the beta. I do not advocate for this shady sort of behaviour, but if it’s your thing, it’s technically possible. If you plan on checking it out, you should make sure to get some time off work, as it’s only available over the [...]
The Call Of Duty: Black Ops 3 Beta begins today exclusively on PS4, with other consoles to follow. Those who have pre-ordered the title will be able to download the beta. The download clocks in at around 12 gigabytes, so don’t expect to be playing instantly. It is once again Treyarch’s turn this year, and they have built upon Advanced Warfare by upgrading the manoeuvrability of the player. A whole new chain system has been introduced in which the player can chain together various aerial moves. There is also a selection of specialisations, these act like classes in which you have special abilities and weapons. Think Destiny’s class systems with Call Of Duty [...]
Battlefield Hardline is an odd duck. It almost feels like a Battlefield 4 mod conversion at first glance with concepts somewhat similar to the highly successful Payday 2. It’s an unusual but welcome distraction from the main series.
While Hardline tries new things, the core gameplay is still quite similar to the traditional Battlefield games. You have conquest mode where you join a side and a squad within that side. With your team’s help, you have to capture points. The longer you hold the point, the faster the other team’s respawn tickets will hemorrhage, and the more points you capture, the faster the other team will “bleed” tickets.
Executive Producer of Halo 5: Guardians Josh Holmes published the results and findings of the recent multiplayer beta. Holmes reiterated that the recent beta was for game balance and tweaking rather than testing the stability of a multiplayer network, an issue that many The Master Chief Collection fans likely have concerns about.
In the past, betas for games on console have typically been used for online scale testing in the weeks prior to a game’s launch. In our case, we provided a true “working” beta that was a snapshot of our game in development. Halo 5: Guardians represents one of the most substantial evolutions of core combat in franchise history. We felt it [...]
Elite Dangerous released their beta 3 update today. Notable new features include Asteroid mining, fuel scooping from the surface of stars, ship interdiction (yarrr!) as well as a couple new ships and a host of new graphical improvements. The update also featured new audio content, and huge amount of bug and performance fixes.
Eve Online veterans will be familiar with mining mechanics, its more involved than Eve Online but the basics are there. Shoot Asteroid, gather ore, refine. The big differences being you manually shoot chunks of ore off an asteroid, manually collect the floating chunks of ore and then refine it right there on the ship into usable material. Having [...]
You want new features in your Elite 2 game? Well you’ve got them in the brand new Beta 2 release! Aside from the usual upgrades you’d expect from a version upgrade of this sort, Elite 2’s new beta also brings a host of unique features to the game that will be sure to please fans for some time to come. You can find a list of these changes and upgrades below:Reputations per system and per faction that influence attitudes and prices offered to players. 570 star systems and 381,033 cubic light years to explore. Discovery, exploration and charting of new systems and the option to trade gathered data. Detailed system maps. New Outposts (small, exposed ‘roadside [...]