The Kickstarter Spotlight is a weekly feature that focuses on potential projects on Kickstarter that not only deserve your attention but your dollars as well. APGNation seeks to help you, the curious public, sort through the dreck and spot the diamonds in the rough. This week we focus on what might feel like the hundredth top-down twin-stick shooter to come down the line in ages but with a crucial difference. This one? This one’s made with love and apparent influences in mind. ALIEN BREED! If you know .. you just know.Upon The Shoulders of Giants
Kickstarter, as a whole, is based around a pretty simple philosophy. We want to make a game and reach out to the potential [...]
This week’s Kickstarter Spotlight focuses on an 80’s inspired sci-fi racer from Megacom Games. This is one of many racing games that have cropped up via Kickstarter in the past year or so. This one, though, does not hold back in paying homage to what the development team clearly loves. Let’s take a look at Power Drive 2000.Neon Sun
The developers of Power Drive 2000 state at the top of their campaign page that the current state of the game, pre-alpha, has some bugs in it. There will be glitches but to “soak in the neon” all the same. I think it says a lot about the approach of Megacom Games when it comes to their [...]
This week the Spotlight focuses on Impeller Studios and its mission to bring this resurrection of the space combat genre full-circle by making a game that many will recognize.Raised in the cockpit of a spaceship
There were days in my youth that I spent a lot of time at the helm of a digital spaceship. I was a bit too young for the original Elite when it first released (1984) though I later played via DOSBox (and downloadable for free via Frontier Developments’ website). Wing Commander and X-Wing were both big parts of my formative days as a PC gamer though nothing quite compared, for me, to Tie-Fighter. The bonus missions for the inner circle of the Emperor? [...]
This week on the Spotlight, we take a different approach. The featured release on deck is a documentary, produced by StudioBento, that seeks to explore the world of independent game development. So, sit back and relax and enjoy this review of the film.A review code for the film was provided to APGNation for the purposes of this review.
The Kickstarter phenomenon is one that has, without a doubt, changed the industry in numerous ways. The rise of its use in the landscape, however, would not have been possible if not for the resurrection of the independent game development scene. This weekly feature usually focuses on upcoming projects to check out, see if they’re worth [...]
This week’s Spotlight focuses on what could be a truly ambitious title from South Korean developer Neostream. It is hack-n-slash meets action RPG meets well a lot of things. Let’s take a look at the gorgeous Little Devil Inside.The Truth Is Out There
Little Devil Inside appears to be an action RPG with elements of titles like Dark Souls, The Legend of Zelda and more. The crux of the story will rely upon our hero teaming up with a professor who wishes to seek out the paranormal, find it, catalog it and, if necessary, take it out. This leads to a mission-driven structure that can be adhered to but, as the developers say:
Although guided by a multiple [...]
This week on the Kickstarter Spotlight, we feature a game that was originally shown off at PAX South in San Antonio earlier this year. It immediately stood out as possessing a lot of potential and, frankly, stood out among some of the other indie space games out there. Dog Eat Dog Games’ Stellar is on the docket.So is it 2D or 3D?
Kickstarter has no shortage of space shooters. Some of them are twin-stick and others are ambitious in their scope. Roguelike is a word that is, well, used a lot in game descriptions over on the crowd funding portal. Same with “procedurally generated”. It is interesting that a game like Stellar still manages to stand out from the [...]
This week’s Kickstarter Spotlight turns towards the resurrection of another beloved 90’s franchise: Descent. The Interplay/Parallax Software classic defined vehicular combat with six degrees of freedom, fast-paced FPS intensity and big ideas that deserve a second look. The original spawned numerous expansion packs and two direct sequels. Time to go back into the asteroids once more in Descent: Underground.The Tunnel Never Ended
Descent stood out among a very crowded landscape of games that wanted to be Doom back in 1995. The endless corridors coated in bullet casings were traded for the mining tunnels and the cyber demons were replaced with virus-riddled robots. [...]
This week on the Kickstarter Spotlight, we’ll begin with a brief word of apology. Things got a bit out of hand last week, and frankly, the Kickstarter Spotlight suffered for it. So this week we’re rollin’ it back. Way back. The 90’s are back, baby! Let’s get started with HumaNature Studios’ Toejam and Earl: Back in the Groove.What’s Old is New Again
The Console Wars of the 1990’s informed the tastes of an entire generation of gamers. The showdown between the Super Nintendo Entertainment System and the Sega Genesis/Mega Drive, Mario and Sonic, and the fight for market share occurred on a macro scale for years. Those who bought [...]
Mildly Competent Games, a two-man development team based out of San Francisco, has taken to the tumultuous seas of Kickstarter to launch a 16-bit pirate adventure with rogue-like tendencies, RTS combat and sea shanties aplenty! Encounters are randomly crafted and procedurally selected and make every playthrough different depending on the choices made. The seas that would-be pirate crews will trek across are procedurally generated as well. There is an entire world of loot to be plundered, factions to be won over and quests to complete. This is Seaworthy.
The game, which has been accepted by the Steam Greenlight community, [...]
Wolf Brew Games, comprised of two industry veterans with prior experience with studios such as Naughty Dog, Rockstar, Frozen Codebase and 3D0, has been quietly developing their homage to the 2D hack-and-slash games of the past, Slain!. The campaign serves to cover the cost of finishing the PC version (releasing in May) of the game along with a PS Vita coming in September and a PS4 port. The game, at first glance, appears to be yet another [...]