Nearly two months ago, Dying Light writer Dan Jolley wrote a blog post on his website The Jolleyverse detailing what he thought was a favorable outcome to something that bothered him about the industry: the poor and shallow portrayal of female characters in game stories. As Dan puts it,
The problem didn’t involve any issues with creating fun, immersive, successful games; their Call of Juarez series was a long-standing fan favorite, and they scored massive hits with Dead Island and Dead Island: Riptide. They knew how to tell a solid story, too, with talented writing teams led by novelist Rafał W. Orkan.
No, the problem they faced involved something that has received more [...]