Dragon Quest II Goes Mobile

Square Enix expands their impressive array of iOS and Android ports of yesteryear’s best RPGs today with  the addition of Dragon Quest II: LUMINARIES OF THE LEGENDARY LINE, the second game in the legendary Dragon Quest series. Originally published for the NES, then later ported to the Gameboy Color sometime later, Dragon Quest II is notable for being the first game in the series to feature named playable characters with dialogue and personality, rather then the silent prince who was the hero of the very first game in the series.

The story takes place a century after the first Dragon Quest, when the Castle of Moonbrooke is attacked by the nefarious high priest Hargon, who’s evil plots threaten to devastate the world and cast a shroud of darkness over the land. To combat this, Midenhall, the prince of Moonbrooke and descendent of the legendary hero Erdrick, must find two others of his blood line and combined their might to defeat Hargon and bring an end to his evil scheming once and for all.


In addition to boasting the addictive, and difficult, roleplaying experice that Dragon Quest is known for, the mobile port of the game also feature intuitive one handed and two handed control schemes and promises that there are no in-app purchases to ruin the experience. You can get Dragon Quest II now on the Apple appstore and Google Play right now for 4.99.

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Nicole Seraphita
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My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.

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