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EA Sports Launches UFC For Mobile and Tablets

Today EA Sports announced that the mobile version of their popular UFC fighting game franchise would be available to download for free from both the App Store and Google Play Store. The game was developed in conjunction with EA Canada, the developers of the console version of the game, and features highly-detailed HD graphics. Players will also find that the mobile edition of UFC does not feature the usual time restriction model used in many mobile games, and thus will let them fight it out with over 70 of the greats of the sport as often as they wish, as they climb their way to the top of the UFC ranking. In addition, there will also be live events that allow mobile UFC players to fight alongside the roster’s real-life counterparts as matches are taking place. The game’s in-game currency, gold, can be acquired by playing or via in-app purchase (ranging from $1.99 to $99.99) to acquire new characters, opponents, and other goodies.

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“We are really excited about the early fan feedback and support we’ve received, and now even more people around the world can experience the best in class visuals and immersive gameplay that set a new bar for mobile and tablet fighting games,” said Dean Richards, GM, EA SPORTS. “Combined with intuitive touch controls, this is the ultimate vehicle to transport players of all skill levels into the heart of the action, bringing all the emotion and intensity of a fight to life wherever they are.”

Launched two months ago in Canada, Russia, Korea and Singapore, according to a press release from EA, UFC has already reached an impressive user base that play the game roughly 36 minutes every day and over two 2 million downloads.

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About The Author
Nicole Seraphita
Nicole Seraphita
My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.