IndieCade East Returns To The Museum Of Moving Pictures in 2015

The popular Indiegame showcase and convention known as IndeiCade East returns to the Museum of Moving Pictures next February 13th-15th for a weekend of games, fun, and even a bit of serious talk. The event will feature a showcase of playable versions of the winning games from this year’s IndieCade, as well as industry panels, a gaming night featuring interactive physical and party games, and a keynote address by Gonzalo Frasca PhD, the creator of dozens of different games for clients as diverse as Hollywood film studios and the United States Government. 

“We are thrilled to return to Museum of the Moving Image for a third year,” said Stephanie Barish, Founder and CEO of IndieCade. “Everything from the ambiance of the Museum to our respective missions perfectly aligns, and this synergy helps us illustrate and celebrate the significance and impact independent games and diversity are having in the world.”

“We are excited to partner again with IndieCade and build on the success of last year’s IndieCade East, and to welcome gamemakers and players to the Museum to celebrate the art, technology, and business of independent game design and production,” said Carl Goodman, Executive Director of Museum of the Moving Image.
Passes for the convention can be bought now through January 19th online, or in person at the Museum of Moving Pictures during daylight business hours.

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Nicole Seraphita
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My name is Nicole Seraphita and I’m 27. I’ve been gaming since the days of the NES and have owned at least one system from each generation since then. My favorite type of games if most definitely RPGs, with my favorites being titles like Chrono Cross, Persona 4, and Tales of Xillia, though I also sometimes dabble in platforming games, fighting games, and visual novels. When I’m not writing for APGNation or playing games, I enjoy table top and card games, watch anime, and write fiction that I occasionally publish online. I tend to write a lot of Sci-fi and the occasional bit of fantasy, with the often overlooked sub-genre of Biopunk being my favorite. I’ve also written a few visual novels, though only one of them has made it all the way to completion thus far. My current dream is to be able to bring the Monster Girl genre to a western audience.

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