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June 17, 2015

E3 2015: Interview with Daniel Vávra on Kingdom Come: Deliverance

Update: Added one more question that was asked after the interview -ED.

APGNation’s Garrett Bridges had a chance to sit down with Daniel Vávra, co-founder of Warhorse Studios, to talk about and play some of their upcoming game Kingdom Come: Deliverance at E3.

Vávra gave us the inside scoop, talking about how massive his studio plans for the in-game world to be, with the current Alpha taking over five hours to complete. Every area of the game is based on real places, and the player can perform many immersive role play actions; Vávra even describing a grave-digging (maybe even grave robbing?) mechanic. He also confirmed that horse customization will be in the game, [...]

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January 24, 2015

Elite Dangerous at Pax South: Interview with Eddie Symons

Today at PAX South, APGNation’s Luis Angeles interviewed Frontier Development’s Producer Eddie Symons about Elite Dangerous. We reviewed Elite Dangerous previously and the game was impressive, to say the least. Eddie was kind enough to shed some light on some of the lingering questions raised in the review. While unable to comment on the radical redesign of the Fer De Lance from its initial concept to its current concept art, Eddie was happy to discuss some of the features of the upcoming Elite Dangerous content expansion (Patch 1.1) currently slated for February.

“Community Goals… missions that everyone can take part in together… everyone working [...]

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January 24, 2015

This War Of Mine At PAX South: Interview With Karol Zajaczkowski of 11Bit Studios

APGNation’s Editor Jeff Pannell caught up with Karol Zajaczkowski at the 11Bit Studios booth at Pax South. Where he was kind enough to answer our questions with regards to his studio’s latest title This War Of Mine. I previously reviewed This War Of Mine for APGNation and still play the game today with its latest updates. It’s a gritty war survival story where you’re tasked with guiding a group of civilians through the horrors of an active war zone, scavenging and even stealing supplies. Bad things happen and most the time you feel like it’s your fault.

When discussing how they came up with the concept for This War Of Mine, Zajaczkowski had this [...]

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January 23, 2015

Undead Labs at PAX South: Rundown on the State of Decay: Year One Surivial Edition

Our very own Jeff Pannell had a chance to sit down with Geoffrey Carr of Undead Labs at PAX South today to talk a bit about the new Year One Survival Edition for State of Decay; their flagship zombie survival game for Xbox 360, PC and soon Xbox one. State of Decay features a series of modes that have been released as DLC over the years. The original version features a single player adventure in which you play as a character living through a zombie outbreak in a rural American town. The first DLC released for the game, Breakdown features a mode in which players hold out against an ever-growing horde of zombies for as long as they can. The final DLC, Lifeline returns to the [...]

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November 10, 2014

#IndieDev Monday: Orcish Inn In-Depth Interview

APGNation previously covered the announcement trailer for Orcish Inn, a tavern simulator game being developed by Steven Colling, an independent indie game developer out of Germany. Orcish Inn has now been Greenlit on Steam and a pre-alpha release is planned in December.

Orcish Inn serves a relatively under served niche in PC gaming. Other Platforms have had their Animal Crossing and Harvest Moon style games and PC already has its “realistic” management games (Faming Simulator). What we haven’t had much of is a management game with a unique and colorful art style in a peaceful setting where your only goal is to do your job well. The [...]

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September 21, 2014

Both Sides of the Screen: Adam Baldwin Talks #GamerGate

Some say that #GamerGate is winding to a close, while others are saying quite the opposite. We have come a long way since #GamerGate began and the conversation has evolved in many ways. Earlier today, I had the opportunity to conduct a phone interview with actor Adam Baldwin, who is one of the most publicly visible individuals in support of the #GamerGate movement.

You may know him as the Hero of Canton, or as Agent John Casey from Chuck; but there is much more to Adam Baldwin than the characters we have come to know and love in film and on TV. As you may know, Baldwin has been very active in the #GamerGate discussion online; he is even credited with giving the movement its [...]

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September 9, 2014

Truth In Gaming: An Interview with The Fine Young Capitalists

Today I sat down with the creator behind The Fine Young Capitalists (Matthew Rappard) to talk about the group’s politics, their recent project to get games created by women into the market place, and their involvement with controversial figure, Zoe Quinn.

Their most recent project has been a contest in which women submitted ideas for games. The winner, who is being voted on right now from five possible candidates, will have their game made and released to the public.

APGNation: First, thank you for taking the time to answer our questions today. Our staff and readers really appreciate it. To begin, why don’t you tell our readers at home who may not be [...]

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