On Dec. 22, Nintendo successfully defended themselves from patent claims against their WiiMote controller, brought against them by UltimatePointer, LLC. The original injunction claimed that the Nintendo WiiMote infringed on their UPoint Presentation Remote, a device intended to guide mouse cursors during presentations typical of business meetings and conventions.
The technology inside a UPoint Controller uses a laser guidance system and appears to be fundamentally different than a WiiMote’s infrared+accelerometer technology — UltimatePointer nonetheless, attempted to sue Nintendo, as well as retailers that sold the devices, based primarily on descriptive phrases from their own patent titled: “Easily Deployable Interactive Direct-Pointing System and Presentation Control System and Calibration Method.”
UPoint demonstration video: because using business meeting pointers is just like playing video games with your wiimote!
It is this writer’s opinion that making such bold claims of compensation based on such broad descriptive terms is offensive and I’m happy to see such flimsy suits get thrown out. Judge Robert S. Lasnik may agree with me, as he’s the one that threw out UltimatePointer’s second attempt at a lawsuit. Correct, this is the second and probably final attempt by UltimatePointer to hold Nintendo liable for patent infringement.
In 2013, Texas Judge, Leonard Davis ordered UltimatePointer to; revise some of their claims; dismiss a few others; and to add to their case many important details that had been missing or left vague. After that, the company could return to court to levy their claims.
Nintendo is obviously happy with the recent verdict. Vice President of Nintendo of America, Richard Medway stated:
“We are very pleased with these decisions, which confirmed Nintendo’s position from the beginning – we do not, nor have we ever, infringed these patents. The result in this case, once again, demonstrates that Nintendo will continue to vigorously defend its innovations against patent lawsuits, even if it must do so in multiple courts and commit significant resources to defend itself. Nintendo continues to support reform efforts to reduce the unnecessary and inefficient burden patent cases like this one place on technology companies in the United States.”
The gaming community appears to be happy and supportive of the decision. I have not seen, nor can I really imagine any gaming fans that are upset with the results. What are your thoughts on these types of Patent Law Suits? Follow us on Twitter and Facebook to let us know.