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September 16, 2015

Deus Ex and Actor: An Interview with Elias Toufexis

This week, APGNation’s Jordan Handler had the pleasure of speaking with Elias Toufexis, the voice actor behind Deus Ex’s Adam Jensen and Andiry Kobin of the Splinter Cell series. In this exclusive interview, Toufexis talks about his experiences in acting in both television and video games, being Adam Jensen, and being a gamer.

APGNation: Thank you very much for taking time out of your schedule to answer some of our questions. Could you introduce yourself to our readers who are less familiar with your work?

Elias Toufexis: I’m an actor. I grew up in Montreal, Canada. I presently split my time between Toronto and Los Angeles. I’ve been on a [...]

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July 2, 2015

Legend of Zelda: Ocarina of Time Now on Wii U

It’s official: The Legend of Zelda: Ocarina of Time is now on the Nintendo Wii U.

Nintendo’s latest announcement of new games that came to the Nintendo eShop this week included the critically acclaimed title, which is making its debut on Wii U today. Once again, players can set off on their epic journey through time to stop Ganondorf and save the Kingdom of Hyrule — and by extension the world — from disaster and evil.

Initial in-game shots taken from the game seems to show that there has been no loss in quality for this port of Ocarina of Time to the Wii U. You can judge for yourself below:

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July 2, 2015

Roving Rogue Teleports Into Nintendo eShop

Today Nintendo Download announced the release of Roving Rogue, produced and published by Padaone Games, on the Nintendo eShop for the Wii U.

Roving Rogue centers on what happens after defeating the last boss in an action-adventure game. Players take on the role of Kurt, an amnesiac hero who just defeated the final boss, and travel from the end of the game to the beginning in an effort to recover their lost memories. In addition to his trusty sword, Kurt also has the power of teleportation to assist in his survival to the beginning, which allows him to move a few meters in any direction.

The game is stated to have 40+ levels in the pixelated style of yesteryear [...]

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July 2, 2015

Twitch: HTML5 Chat is Finally Here

Twitch announced on June 30th that users will now be able to connect to chat rooms on the site using HTML5.

“Since the dawn of the time, our users have yearned to connect to chat using HTML5 instead of Flash,” Twitch stated in the announcement on its official blog, “we’re pleased to announce this is now a reality. HTML5 chat is rolling out today.”

Twitch argued that the introduction of an HTML5-based chat would see improvements over Flash and IRC — Internet Relay Chat for our younger readers — including faster loading times and less CPU power. According to the post, the chatroom load times for users using HTML5 will be nearly a quarter of those for users based [...]

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June 15, 2015

E3 2015: No Man’s Sky Shows New Gameplay

Hello Games engaged the crowds of Sony’s press conference for E3 earlier this evening with a gameplay demonstration of No Man’s Sky.

The demonstration, coming as a major announcement after near silence for almost half a year, is providing a first look into the depth and progress that the game has made. On display was all the major aspects of the gameplay, including space combat — which will allow for a player to assist any faction they desire to win an ongoing battle — the fast movement between solar systems which is done through a hyperdrive system, and the cataloging of fauna on new planets.

The gameplay continued with the discovery of a new planet called [...]

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June 15, 2015

E3 2015: Mirror’s Edge Catalyst To Be Prequel

Electronic Arts has revealed new details on the upcoming Mirror’s Edge Catalyst, the next game in the Mirror’s Edge franchise.

The game, slated for release on February 23, 2016 and under production by DICE, will be a prequel to Mirror’s Edge and will once again star Faith as the main character. The story will center on her origins into her role for a heroine for the city of Glass, a place where people have lost their personal privacy in exchange for safety. Faith will slowly uncover a hidden truth that lies beneath the pristine surface of the city.

The game will run on the Frostbite engine, and according to EA there will be no levels or load times. Instead [...]

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June 15, 2015

E3 2015: Need for Speed Gameplay Revealed

New information has been revealed for Need for Speed at EA’s press conference at E3 2015, including a finalized release date of November 3, 2015.

Ghost Games has revealed more details behind the upcoming installment in the Need for Speed franchise. The game will be set in an open world that will apparently be twice as large as the one from Need for Speed Rivals. Much of the world will reportedly be in an urban setting, with some of the routes leading to more mountainous roads with less contact to human civilization.

In addition, EA has shown off pre-Alpha footage of the game. A major update to the graphics engine and to the design complements the customization [...]

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June 15, 2015

E3 2015: Microsoft Talks VR, HoloLens and Minecraft

Virtual reality made a major appearance in Microsoft’s E3 press conference earlier today with more details on the upcoming HoloLens and a surprise partnership announcement with Valve.

First, Microsoft announced that it would be partnering with both Valve, the company behind Steam and the Half Life series, and Oculus VR in both of their virtual reality projects respectively. The partnership with Oculus would entail Xbox One controller support for the Oculus Rift upon launch, but also a surprise declaration that an Xbox One controller will be shipped with every Oculus Rift headset sold upon its release to the market. This major change did not bring any news of possible price [...]

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June 15, 2015

E3 2015: Backwards Compatibility for Xbox One

Backwards compatibility for Xbox 360 titles will now be possible the Xbox One.

Microsoft has made this declaration earlier today at their E3 press conference. This will be part of an upcoming update to the Xbox One’s system that will be free of charge. The update will allow for retail discs for the Xbox 360 to be played on the Xbox One with no loss of quality and even possibly a slight improvement in quality given the Xbox One’s improved power over the Xbox 360.

In addition, Microsoft has announced that it will be releasing 100 titles from the Xbox 360’s lineup on Xbox Live with more being planned. These releases will be coming in the latter half of 2015 in time for the [...]

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June 15, 2015

E3 2015: Microsoft Reveals Recore for 2016

Microsoft Studios has revealed a new game called Recore, coming exclusively to the Xbox One. Partnering with devlopers such as Keiji Inafune and Armature Studios, Microsoft plans to release the new game in spring of 2016. In the world premiere shown at the Microsoft Press Conference earlier today, the game seems to take place in some form of a post-apocalyptic future.

The game largely centers on the use of cores that seem to house artificial intelligence that can be applied to a number of robotic beings. In the trailer, an unnamed female wanders through a desert with a robotic dog with a blue core. As they come across a broken down robot, they’re ambushed by a number of other [...]

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